After a year of careful planning, the Neag School of Education’s Two Summers Educational Technology program and the UConn School of Fine Art’s Digital Media and Design (DMD) program co-hosted the inaugural Frontiers in Playful Learning conference from June 1 – 3, 2022.
Unique to UConn is the highly-interconnected nature of its DMD game design and educational technology programs. The two coordinate to target practical skills for digital age collaboration, communication, and universal design, all of which are crucial in cutting-edge entertainment, educational, and interactive business spaces. This partnership allows UConn’s game designers to learn technical skills for their profession as well as concepts related to playful learning, human cognition, and accessibility with Dr. Stephen Slota, a DMD/Neag joint faculty appointment. Likewise, educational technology specialists enrolled in the one-year Master of Arts educational technology “Two Summers” program—whose motto is “Learn to Play & Play to Learn”—benefit from interdisciplinary courses that weave together best practices for interactive storytelling, instructional design, and classroom technology implementation.
In their recently published edited volume, Exploding the Castle: Rethinking How Video Games and Game Mechanics Can Shape the Future of Education (Information Age, 2017), Neag School faculty Michael Young and Stephen Slota — both longtime video game devotees — explore the value of games, the role of games in the future of K-12 and higher education, and more. Here, Young, associate professor of cognition, instruction, and learning technology, and Slota, assistant professor-in-residence of educational technology discuss the book and share their insights on the intersection between games, technology, and learning.